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Benchmarkcheck: Ghost Recon Future Soldier

A touch of tactics. Ubisoft finally dishes out seconds for friends of the venerable Ghost Recon-series. Future Soldier transports the player into the near future, where he or she fights behind enemy lines as a member of an elite special ops team. In this review, we will determine how well this title runs on different mobile GPUs.
Ghost Recon: Future Soldier
Afraid of Ghosts?

In the past, the Ghost Recon-series was well known for its demands on tactical prowess. A sloppy course of action had immediate consequences: nobody managed to get very far in the game with anything less than perfect planning. The new installment of the series still requires more tactics than let's say Battlefield 3 in single player mode - but die-hard fans won't appreciate the "casualization" of the game.

Description

convincing characters
convincing characters
genre-typical "duck and cover"
genre-typical "duck and cover"
nice panoramas
nice panoramas

It's easy for the player to develop a sense of superiority while navigating the different campaigns in the game, as there are various types of aid available. It's possible, for example, to assign enemies to one's three (autonomously acting and quite intelligent) team members and have said enemies eliminated simultaneously via the push of a button. This feature is quite handy on one side, but on the other, it diminishes the value of the game itself. We are not even talking about the overly powerful stealth-mode here. On the lowest level of difficulty, it's possible to move around for minutes without having to fire a single shot.

In dire situations, pressing the space bar activates the "take-cover feature", which works similar to other action games (Max Payne 3, Mafia 2 etc.). The character then hides behind the nearest suitable object. Since the character can't take a lot of hits (even as a "recruit") in the first place, this function is an absolute necessity. Technical gadgets, like spy drones and sensor grenades, help out the soldier. Control is easy and smooth. Speaking of smooth: the developers obviously spent a lot of time trying to get the animations right.

We find the plot and the various characters less convincing. Despite the (frequently included) interim movie-style clips, the main characters appear somewhat lackluster. The uninspired terrorist-arms-dealer story line (including the expected heavy dose of patriotism) lacks suspense and unexpected twists.  At least there's some change in scenery as the Ghosts travel around the world.

As far as gameplay is concerned, Future Soldier is decent, but not top-notch. Like other action games, it reminds us a bit of Call of Duty, although the meaningless "grouse passages" are kept within reasonable limits. Even though some areas tend to appear a bit steril because of poor level details, we like the atmosphere overall. The crisp sounding weapons and good English commentary lead to an enjoyable experience overall. We applaud the fact that the creators included quite a few civilians moving about in the various levels.

When we compare the game to the genre's top contenders, we feel it falls a bit short. Future Soldier is not a standout in any particular area. The only features that differentiates the game a bit are the extensive weapons arsenal and the 4-player co-op mode.

useful x-ray vision
useful x-ray vision
motivating missions-score
motivating missions-score
adaptable weapons
adaptable weapons

Graphics

low details in the surface textures
low details in the surface textures

Save for impressive particle effects (smoke etc.), the game engine "Yeti" can in no way compete with Cry Engine 3 or Frostbite 2.0. Many of the surface textures are missing details and the facial expressions of the characters (which are otherwise solidly executed) are lacking. Additionally, some of the interim-sequences look outdated. Since there is no AF option, distant details are not preserved. 

What makes matters worse is that the game engine is not very well optimized. Not only are the hardware requirements stringent (more details to follow), but performance is glitchy. It didn't matter if we used VSync or not: even on high-end PCs the frame rate dropped occasionally when running on version 1.2.

Benchmark

Our benchmark sequence records the average performance. In other words, some scenes run smoothly, but other scenes can be more taxing. During the mission "Subtle Arrow", we recorded a 30 second stealth run between the starting point and the first inhabited village (see video below). FRAPS was utilized for recording FPS data.

Settings

Graphics settings can be quickly adjusted in the main menu only as long as the mission has not yet loaded. The graphics menu is without real flaws. Besides resolution, there are 10 additional adjustment options. Some of them only have a slider for on/off, while others also offer settings for low, medium, and high. The changes are sometimes rather hard to notice. We really had to scrutinize the details to notice the often subtle changes in the various levels of the game. 

1024 x 768, Low (all off), DX 9
1024 x 768, Low (all off), DX 9
1366 x 768, Medium (all on), DX 11
1366 x 768, Medium (all on), DX 11
1920 x 1080, High (all on), DX 11
1920 x 1080, High (all on), DX 11

Anti-aliasing affects how smooth graphics appear. Even though the game supports DirectX 11 and modern effects like tessellation and parallax mapping, the Yeti engine fails to impress. Independent of the vertical sync speed, the developers decided to govern the maximum FPS possible (~ 63 fps).

1024 x 768, Low (all off), DX 9
1024 x 768, Low (all off), DX 9
1366 x 768, Medium (all on), DX 11
1366 x 768, Medium (all on), DX 11
1920 x 1080, High (all on), DX 11
1920 x 1080, High (all on), DX 11
1024 x 768, Low (all off), DX 9
1024 x 768, Low (all off), DX 9
1366 x 768, Medium (all on), DX 11
1366 x 768, Medium (all on), DX 11
1920 x 1080, High (all on), DX 11
1920 x 1080, High (all on), DX 11

Results

We mentioned it earlier: the game has an insatiable appetite for hardware. 1920 x 1080 pixels and maximum details (all on, DX 11) require a top-notch (and expensive) graphics card like a Radeon HD 7970M or GeForce GTX 680M.

1366 x 768 pixels and medium details also need pretty decent hardware. Those who opt for DirectX 11 and check every tick mark in all other menu items won't be very happy unless their laptop features at least a GeForce GTX 660M or better. If you choose your effects wisely and keep the details on normal, an upper middle-class graphics card like the GeForce GT 650M is certainly usable.

Even when all options are deactivated or on low, the laptop should at least feature a mid-range graphics card like the GeForce GT 630M. Intel's very common and popular HD Graphics 3000 and 4000 will not suffice.

Benchmark Table
Benchmark Table

Test Systems

Many thanks to Schenker Notebooks (mysn.de) for supplying our various test systems:

  • XMG P702 (Core i7-3720QM, GeForce GTX 680M & Radeon HD 7970M, 8 GB RAM)
  • XMG P502 (Core i7-3610QM, GeForce GTX 675M, GTX 670M & HD Graphics 4000, 8 GB RAM)
  • XMG A501 (Core i7-2630QM, GeForce GT 555M, 8 GB RAM)
  • Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000, 8 GB RAM)
von links nach rechts: Schenker XMG A501, Xesia M501 & XMG P502
from left to right: Schenker XMG A501, Xesia M501 & XMG P502
Show Restrictions
PosModel< PrevNext >Ghost Recon: Future Soldier
 Ghost Recon: Future Soldier (2012)
low
1024x768
Low (all off) DX 9
med.
1366x768
Medium (all on) DX 11
onAA
ultra
1920x1080
High (all on) DX 11
onAA
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
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low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
Qualcomm Adreno 304
AMD Radeon Pro 560
Qualcomm Adreno 302
AMD Radeon HD 6850M
AMD Radeon HD 6830M
AMD Radeon HD 6310
AMD Radeon HD 6320
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low med. ultra
AMD Radeon 760M
AMD Radeon 680M
AMD Radeon HD 6775G2
NVIDIA GeForce GTX 980M
NVIDIA RTX A5500 Laptop GPU
AMD Radeon Pro 455
AMD Radeon Pro 555X
AMD Radeon HD 6650M
AMD Radeon Pro 5500M
AMD Radeon Pro 5300M
AMD Radeon HD 6680G2
AMD Radeon HD 6690G2
AMD Radeon HD 6480G + HD 7450M Dual Graphics
AMD Radeon HD 6250
AMD FirePro W5130M
AMD Radeon HD 7430M
AMD Radeon HD 7350M
AMD Radeon HD 7370M
AMD Radeon HD 7340
AMD Radeon HD 7290
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low med. ultra
Intel Iris Xe Graphics G7 80EUs
NVIDIA GeForce Go 6200
NVIDIA GeForce GTX 1070 SLI (Laptop)
Intel UHD Graphics 64EUs (Alder Lake 12th Gen)
NVIDIA GeForce 9200M GS
Nvidia RTX 1000 Ada Generation Laptop GPU
Intel UHD Graphics 630
NVIDIA GeForce 920M
Intel HD Graphics 2500
NVIDIA GeForce GT 520MX
NVIDIA GeForce 8700M GT SLI
NVIDIA GeForce Go 6250
NVIDIA RTX 3500 Ada Generation Laptop GPU
NVIDIA RTX 3000 Ada Generation Laptop GPU
NVIDIA RTX 2000 Ada Generation Laptop GPU
NVIDIA Quadro T2000 Max-Q
NVIDIA Quadro T1000 (Laptop)
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PowerVR SGX543MP3
NVIDIA GeForce GTX 880M SLI
PowerVR SGX535
NVIDIA RTX 4000 Ada Generation Laptop GPU
NVIDIA Titan RTX
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon HD 6730M
Qualcomm Adreno 225
AMD Radeon HD 6450 GDDR5
AMD Radeon HD 6480G
AMD Radeon Graphics (Ryzen 7000)
AMD Radeon 780M
AMD Radeon 630
AMD Radeon 625
AMD FirePro M8900
AMD FirePro W5170M
AMD Radeon 520
AMD Radeon HD 6630M
AMD Radeon HD 7500G
AMD Radeon HD 6450M
AMD Radeon HD 6290
AMD Radeon 740M
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD FirePro W4190M
AMD Radeon 540X
NVIDIA GeForce GTX 950M
NVIDIA GeForce GT 520M
AMD Radeon Pro 460
AMD Radeon HD 6540G2
AMD Radeon HD 6545G2
AMD Radeon HD 6870M
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon HD 6530M
AMD Radeon HD 7640G
AMD Radeon HD 6950M
AMD Radeon HD 7640G + HD 7610M Dual Graphics
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon HD 6550M
NVIDIA T600 Laptop GPU
NVIDIA GeForce 920MX
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
NVIDIA GeForce GTX 1650 Ti Max-Q
NVIDIA Quadro P4200
AMD Radeon HD 6620G + HD 7670M Dual Graphics
AMD Radeon HD 6520G + HD 7450M Dual Graphics
AMD Radeon HD 6550D
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low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon Pro 555
NVIDIA GeForce Go 7600 GT
AMD Radeon Pro 5600M
AMD Radeon Pro 560X
AMD Radeon Pro Vega 16
AMD Radeon Pro Vega 20
AMD Radeon Pro WX 2100
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon Pro WX 3100
NVIDIA GeForce GT 445M
AMD Radeon HD 6990M Crossfire
AMD Radeon HD 6990M
AMD Radeon HD 6970M
AMD Radeon HD 6970
AMD Radeon HD 6970M Crossfire
ATI Radeon HD 5570
AMD Radeon HD 7660G + HD 7670M Dual Graphics
ATI Mobility Radeon X800
ATI Radeon IGP 340M
ATI Mobility Radeon X700
ATI Radeon IGP 320M
NVIDIA GeForce GT 435M
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
NVIDIA GeForce GT 430
NVIDIA GeForce 8400M G
NVIDIA GeForce 830M
NVIDIA Quadro NVS 320M
NVIDIA GeForce MX450
NVIDIA GeForce GT 425M
NVIDIA RTX 6000 Ada Generation
NVIDIA GeForce 825M
NVIDIA GeForce GT 420M
NVIDIA GeForce GT 415M
NVIDIA GeForce 8800M GTX
NVIDIA GeForce GTX 960
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
NVIDIA GeForce GT 625M
NVIDIA GeForce GT 745M
53.6
18.2
NVIDIA GeForce GT 740M
41
14.6
NVIDIA GeForce GT 730M
NVIDIA GeForce GTX 980 SLI (Laptop)
NVIDIA GeForce GT 735M
31
20.6
NVIDIA Quadro P5000
NVIDIA GeForce GT 720M
28.8
8.5
NVIDIA Quadro P3200
AMD Radeon HD 6720G2
AMD Radeon HD 6515G2
AMD Radeon HD 6510G2
PowerVR GE8300
NVIDIA Quadro RTX 4000 (Laptop)
Qualcomm Adreno 205
NVIDIA Quadro RTX 4000 Max-Q
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
NVIDIA Titan X Pascal
NVIDIA Quadro RTX 3000 Max-Q
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PowerVR GXA6850
PowerVR GX6450
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PowerVR GM9446
PowerVR GE8322 / IMG8322
PowerVR SGX544
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon R5 M420
AMD Radeon HD 6520G
AMD Radeon HD 6470M
AMD Radeon HD 6750M
AMD Radeon HD 6490M
AMD Radeon 660M
AMD FirePro W4170M
AMD FirePro W2100
AMD Radeon HD 6370M
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon HD 6350M
AMD Radeon HD 6330M
AMD Radeon 620
AMD Radeon 610
AMD Radeon 610M
AMD FirePro W4100
AMD FirePro M5950
AMD FirePro M4000
AMD FirePro M6100
AMD FirePro M3900
AMD FirePro M4100
AMD Radeon 530
AMD FirePro M2000
AMD Radeon HD 6770M
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon HD 6790
AMD FirePro M6000
AMD Radeon Pro W6800
NVIDIA RTX A4500 Laptop GPU
AMD FirePro M5100
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
NVIDIA GeForce GTX 970M SLI
AMD Radeon HD 6645G2
AMD Radeon HD 6760G2
NVIDIA GeForce 8800M GTS
ATI Radeon HD 5850
NVIDIA GeForce GTX 980 (Laptop)
NVIDIA Quadro P3000 Max-Q
AMD Radeon Pro Vega 56
NVIDIA GeForce GTX 980
AMD Radeon HD 6870
AMD FirePro W7170M
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon HD 6430M
AMD Radeon HD 6380G
AMD Radeon R6 (Kaveri)
AMD Radeon R6 (Carrizo)
AMD Radeon HD 7310
NVIDIA GeForce GTX 965M SLI
NVIDIA GeForce GTX 965M
AMD Radeon HD 6620G + HD 7450M Dual Graphics
AMD Radeon R5 M335
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
AMD Radeon PRO W6600M
AMD Radeon R5 M430
NVIDIA Quadro NVS 150M
AMD Radeon HD 8970M Crossfire
PosModel< PrevNext >Ghost Recon: Future Soldier
low med. ultra
PowerVR SGX545
AMD Radeon HD 8970M
AMD Radeon HD 6640G2
AMD Radeon Pro 450
AMD Radeon HD 6620G
Intel Iris Pro Graphics P580
(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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Florian Glaser, 2012-07-22 (Update: 2021-05-18)