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Batman: Arkham Knight Notebook Benchmarks

PC debacle. Even high-end notebooks hit their limit with Batman: Arkham Knight. We've checked the performance of the game with its open-world structure on several different systems.
Batman: Arkham Knight

For the original German article, see here.

Graphics

Whereas the console version of the game has been pretty well-received by both media and users, the PC installment of the game has garnered its fair share of criticism - justifiably so: even our most potent system with Core i7-3770K and GeForce GTX 980 was plagued by substantial frame-rate drops in single-player mode. Especially when calling the Batmobil or while driving it, Arkham Knight stuttered heavily and froze completely at times. This behavior doesn't just negatively impact the flow of the game, but sometimes results in an unwelcome "game over".

Interactive Smoke/Fog On
Interactive Smoke/Fog On
Interactive Smoke/Fog Off
Interactive Smoke/Fog Off

Depending on the system the game is installed on, there are additional smaller to medium-large bugs the user might encounter. An example: Arkham Knight refused to work in full-screen mode on the Schenker XMG A505. Another system - an AMD Kaveri desktop - produced errors while set to the typical minimum resolution of 1024 x 768 pixels. Of course, bug like this are quite common, but Arkham Knight also has very high demands on the hardware. At a minimum, 6 GB of RAM and a GPU with at least 2 GB VRAM are required; 36 GB of hard drive space are also nothing to sneeze at. At least we didn't have to deal with crashes during the review period, but that can be - at least to some extent - attributed to the newest set of drivers we used for our tests (Nvidia 353.30 & AMD 15.6 Beta).

Interactive Smoke/Fog On
Interactive Smoke/Fog On
Interactive Smoke/Fog Off
Interactive Smoke/Fog Off

Another aspect we need to mention are that some effects are exclusive to Nvidia. While options like "Enhanced Rain" and "Enhanced Light Shafts" are available with AMD and Intel GPUs, "Interactive Smoke" and "Interactive Debris" only work on computers and notebooks equipped with Nvidia chips. Although the latter effects look rather cool, they do take their toll on the performance. Even with the aforementioned GeForce GTX 980, the frame rate decreases by 30 % (Full-HD, maximum details). The most demanding effects are "Smoke/Fog" and "Paper Debris". 

The rain and light effects, on the other hand, don't really impact performance. Anti-aliasing effects are - with SMAA as the sole choice - pretty moderate; it also doesn't matter much if the user picks low or medium textures. Although a minimum of 3 GB of RAM are recommended for the "normal" setting, we didn't see much of a difference - at least not during our benchmark run with the GeForce GTX 960M. We should point out here that there's no "high" setting for textures.

Enhanced Light Shafts On
Enhanced Light Shafts On
Enhanced Light Shafts Off
Enhanced Light Shafts Off

The graphics menu has 11 options altogether, among them settings for resolution, vertical resolution, graphics mode, shadow quality, and detail level. The other available settings we've talked about already. Aside from the smoke and debris effects, changes don't require restarts.   

Visually, Arkham Knight looks very good. Despite the fact that the gloss- and plastic-effects seem a little over-the-top, we tend to like the beefed-up Unreal Engine 3 a lot. Both the texture quality as well as the particle quality are above average (explosions, sparks etc.). Systems with Nvidia GPUs look exceptionally good when rendering smoke. From a gaming perspective, Arkham Knight definitely has its strengths, although the game ends up being repetitive in the long run (take the missions for example). The intro-sequence is quite compelling, choreographed well and makes the user yearn for more.

Enhanced Light Shafts On
Enhanced Light Shafts On
Enhanced Light Shafts Off
Enhanced Light Shafts Off

A less compelling feature is the "normal" behavior of the Unreal Engine 3: depending on system and graphics settings, the textures are loaded too late, which in turn leads to a rather mushy graphical representation initially. We also simply don't understand the built-in 30 fps limit. At least this limitation can be removed manually. In order to do so, one needs to open the gaming folder (hard drive: Steamsteamapps\common\Batman Arkham Knight\BMGame\Config) and change the "MaxFPS" setting in the .ini file named "BMSystemSettings" from 30.000000 to 9999.000000. Very good: excluding the intro-videos - which can't be skipped - leads to short load times.

Interactive Paper Debris On
Interactive Paper Debris On
Interactive Paper Debris Off
Interactive Paper Debris Off

Benchmark

Arkham Knight comes with an integrated benchmark called "PC Performance Test", which is accessible using the options menu. The sequence is about 1.5 minutes long and utilizes various scenes at different angles. It also displays the various GameWork-effects (see video). At the end of the test, the benchmark not only displays the average, but also the minimum and maximum frame rates. The minimum frame rates can't be compared to a "real" game, so it pays of to allow for some reserves. Our evaluation of the performance is based on the benchmark sequence.

Results

As the screenshots below indicate, there are no significant differences between the settings save for the GameWork-options. An unfortunate side effect: Arkham Knights has high demands on the hardware even at low settings. Low-end GPUs like on level with the HD Graphics 4600 or the GeForce GT 740M are generally simply not powerful enough. For 1280 x 720 pixels and low details, at least a GeForce GTX 850M is necessary. Normal settings and  a resolution of 1366 x 768 pixels requires at least a GeForce GTX 850M or better.

1920 x 1080 pixels and high details (Enhanced Rain & Light Shafts On) require a GeForce GTX 870M or above for smooth gameplay. A combination of Full-HD and active GameWorks effects is only possible with either a GeForce GTX 970M or a GeForce GTX 980M (not accounting for dual-GPU setups). All tested graphics solutions could not handle 4k (3840 x 2160 pixels) output. High settings caused stutters even with a GTX 980M - and that's with Smoke and Paper Debris deactivated. The CPU didn't matter that much and even a standard Intel processor with Turbo Boost is fast enough.

Ultra Settings
Ultra Settings
High Settings
High Settings
Medium Settings
Medium Settings
Low Settings
Low Settings
Ultra Settings
Ultra Settings
High Settings
High Settings
Medium Settings
Medium Settings
Low Settings
Low Settings

All things considered, we would recommend postponing a purchase until the developers have optimized the PC version and brought the frame-rate drops at least somewhat under control. Note: as soon as Arkham Knight is installed on about 5 systems, the activation is blocked for at least 24 hours - a behavior we normally know from EA and their Origin platform. At this time, we would also like to thank Nvidia and Schenker Tech for the provided keys.

Update: because of the substantial technical problems, at the time of writing, Steam has stopped the sale of the game.

Batman: Arkham Knight
    3840x2160 High / On (Interactive Smoke & Paper Debris Off) AA:SM AF:8x     1920x1080 High / On AA:SM AF:16x     1920x1080 High / On (Interactive Smoke & Paper Debris Off) AA:SM AF:8x     1366x768 Normal / Off AF:4x     1280x720 Low / Off AF:Trilinear
NVIDIA GeForce GTX 980, 3770K
Desktop-PC
33 (25min) fps ∼57%
59 (38min) fps ∼42%
81 (52min) fps ∼50%
96 (57min) fps ∼47%
104 (66min) fps ∼49%
AMD Radeon R9 290X, 4790K
Sapphire Radeon R9 290X Tri-X OC
25 (14min) fps ∼43%
72 (33min) fps ∼45%
101 (60min) fps ∼49%
114 (73min) fps ∼53%
NVIDIA GeForce GTX 980M, 4700MQ
Schenker W504
22 (15min) fps ∼38%
44 (28min) fps ∼31%
67 (46min) fps ∼42%
88 (56min) fps ∼43%
94 (66min) fps ∼44%
AMD Radeon R9 280X, 3770K
Desktop-PC
20 (15min) fps ∼34%
58 (42min) fps ∼36%
89 (55min) fps ∼43%
96 (62min) fps ∼45%
NVIDIA GeForce GTX 960, E3-1230 v3
MSI GeForce GTX 960 Gaming 4G Desktop-PC
18 (13min) fps ∼31%
37 (23min) fps ∼26%
56 (43min) fps ∼35%
88 (63min) fps ∼43%
97 (71min) fps ∼45%
NVIDIA GeForce GTX 970M, 4700MQ
Schenker W504
18 (13min) fps ∼31%
33 (22min) fps ∼23%
52 (34min) fps ∼32%
79 (55min) fps ∼39%
86 (62min) fps ∼40%
NVIDIA GeForce GTX 880M, 4700MQ
Schenker W504
14 (10min) fps ∼24%
30 (19min) fps ∼21%
43 (34min) fps ∼27%
71 (49min) fps ∼35%
81 (58min) fps ∼38%
NVIDIA GeForce GTX 870M, 4700MQ
Schenker W504
11 (8min) fps ∼19%
25 (14min) fps ∼18%
36 (28min) fps ∼22%
62 (45min) fps ∼30%
71 (55min) fps ∼33%
NVIDIA GeForce GTX 960M, 4720HQ
Schenker XMG A505
9 (6min) fps ∼16%
21 (13min) fps ∼15%
32 (19min) fps ∼20%
57 (42min) fps ∼28%
66 (53min) fps ∼31%
NVIDIA GeForce GTX 860M, 4700MQ
Schenker W504
7 (5min) fps ∼12%
17 (9min) fps ∼12%
25 (16min) fps ∼16%
44 (34min) fps ∼21%
51 (40min) fps ∼24%
NVIDIA GeForce GTX 850M, 4340M
Schenker M504
15 (8min) fps ∼11%
23 (17min) fps ∼14%
44 (33min) fps ∼21%
52 (42min) fps ∼24%
NVIDIA GeForce GT 750M, 4702MQ
Schenker M503
7 (2min) fps ∼5%
9 (7min) fps ∼6%
19 (13min) fps ∼9%
23 (18min) fps ∼11%
AMD Radeon R7 512 Cores (Kaveri Desktop), A10-7850K
A10-7850K Asus A88-XM-PLUS
20 (13min) fps ∼9%
Intel Iris Pro Graphics 5200, 4750HQ
SCHENKER S413
15 (3min) fps ∼7%
17 (12min) fps ∼8%
NVIDIA GeForce GT 740M, 4200M
HP Envy 15-j011sg
4 (3min) fps ∼2%
12 (9min) fps ∼6%
14 (11min) fps ∼7%
NVIDIA GeForce GT 720M, 4200M
MSI CX61-i572M
6 (0min) fps ∼4%
10 (0min) fps ∼5%
13 (0min) fps ∼6%
Intel HD Graphics 4600, 4700MQ
Schenker W504
10 (7min) fps ∼5%
12 (9min) fps ∼6%
NVIDIA GeForce GT 640M, 2637M
Acer Aspire M3-581TG
9 (2min) fps ∼4%
12 (3min) fps ∼6%
Intel HD Graphics 5500, 5010U
Intel NUC Kit NUC5i3RYH
9 (7min) fps ∼4%
11 (8min) fps ∼5%

Test Systems

Four review systems are courtesy of Schenker Technologies:

  • W504 (Core i7-4700MQ, 8 GB DDR3, GeForce GTX 860M, GTX 870M, GTX 880M, GTX 970M, GTX 980M)
  • A505 (Core i7-4720HQ, 8 GB DDR3, GeForce GTX 960M)
  • M504 (Core i5-4340M, 8 GB DDR3, GeForce GTX 850M)
  • M503 (Core i7-4702MQ, 8 GB DDR3, GeForce GT 750M)

The OS on these notebooks is 64-bit Windows 7 (Win 8.1 @XMG A505).

Three systems were provided by Nvidia:

Intel sent us one notebook:

  • Schenker S413 (Core i7-4750HQ, 8 GB DDR3, Iris Pro Graphics 5200)

The desktop systems feature CPUs/APUs from Intel and AMD, SSDs from Micron, Intel and Samsung, motherboards from Intel and Asus, as well as GPUs from Nvidia and AMD, Our 4 K monitor is Asus' PB287Q.

We used the following GPU drivers: Nvidia 353.30, AMD 15.6 Beta, Intel 10.18.14.4222

Batman: Arkham Knight
Batman: Arkham Knight
Batman: Arkham Knight
Batman: Arkham Knight
Batman: Arkham Knight
Batman: Arkham Knight

Overview

Show Restrictions
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 Batman: Arkham Knight (2015)
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Qualcomm Adreno 304
AMD Radeon Pro 560
Qualcomm Adreno 302
AMD Radeon HD 6850M
AMD Radeon HD 6830M
AMD Radeon HD 6310
AMD Radeon HD 6320
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AMD Radeon 760M
AMD Radeon 680M
AMD Radeon HD 6775G2
NVIDIA GeForce GTX 980M
133n3
118.3n4
75n12
50.5n12
23n5
NVIDIA RTX A5500 Laptop GPU
AMD Radeon Pro 455
AMD Radeon Pro 555X
AMD Radeon HD 6650M
AMD Radeon Pro 5500M
AMD Radeon Pro 5300M
AMD Radeon HD 6680G2
AMD Radeon HD 6690G2
AMD Radeon HD 6480G + HD 7450M Dual Graphics
AMD Radeon HD 6250
AMD FirePro W5130M
30
17
AMD Radeon HD 7430M
AMD Radeon HD 7350M
AMD Radeon HD 7370M
AMD Radeon HD 7340
AMD Radeon HD 7290
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Intel Iris Xe Graphics G7 80EUs
NVIDIA GeForce Go 6200
NVIDIA GeForce GTX 1070 SLI (Laptop)
134
78.5n2
48
Intel UHD Graphics 64EUs (Alder Lake 12th Gen)
NVIDIA GeForce 9200M GS
Nvidia RTX 1000 Ada Generation Laptop GPU
Intel UHD Graphics 630
NVIDIA GeForce 920M
15n2
12n2
7.5n2
6n2
Intel HD Graphics 2500
NVIDIA GeForce GT 520MX
NVIDIA GeForce 8700M GT SLI
NVIDIA GeForce Go 6250
NVIDIA RTX 3500 Ada Generation Laptop GPU
NVIDIA RTX 3000 Ada Generation Laptop GPU
NVIDIA RTX 2000 Ada Generation Laptop GPU
NVIDIA Quadro T2000 Max-Q
NVIDIA Quadro T1000 (Laptop)
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PowerVR SGX543MP3
NVIDIA GeForce GTX 880M SLI
PowerVR SGX535
NVIDIA RTX 4000 Ada Generation Laptop GPU
NVIDIA Titan RTX
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AMD Radeon HD 6730M
Qualcomm Adreno 225
AMD Radeon HD 6450 GDDR5
AMD Radeon HD 6480G
AMD Radeon Graphics (Ryzen 7000)
AMD Radeon 780M
AMD Radeon 630
AMD Radeon 625
AMD FirePro M8900
AMD FirePro W5170M
45
24
AMD Radeon 520
AMD Radeon HD 6630M
AMD Radeon HD 7500G
AMD Radeon HD 6450M
AMD Radeon HD 6290
AMD Radeon 740M
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AMD FirePro W4190M
AMD Radeon 540X
NVIDIA GeForce GTX 950M
53n5
46n7
22.5n6
23n4
4
NVIDIA GeForce GT 520M
AMD Radeon Pro 460
AMD Radeon HD 6540G2
AMD Radeon HD 6545G2
AMD Radeon HD 6870M
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AMD Radeon HD 6530M
AMD Radeon HD 7640G
AMD Radeon HD 6950M
AMD Radeon HD 7640G + HD 7610M Dual Graphics
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AMD Radeon HD 6550M
NVIDIA T600 Laptop GPU
NVIDIA GeForce 920MX
22
19
9
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NVIDIA GeForce GTX 1650 Ti Max-Q
NVIDIA Quadro P4200
AMD Radeon HD 6620G + HD 7670M Dual Graphics
AMD Radeon HD 6520G + HD 7450M Dual Graphics
AMD Radeon HD 6550D
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AMD Radeon Pro 555
NVIDIA GeForce Go 7600 GT
AMD Radeon Pro 5600M
AMD Radeon Pro 560X
AMD Radeon Pro Vega 16
AMD Radeon Pro Vega 20
AMD Radeon Pro WX 2100
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AMD Radeon Pro WX 3100
NVIDIA GeForce GT 445M
AMD Radeon HD 6990M Crossfire
AMD Radeon HD 6990M
AMD Radeon HD 6970M
AMD Radeon HD 6970
AMD Radeon HD 6970M Crossfire
ATI Radeon HD 5570
AMD Radeon HD 7660G + HD 7670M Dual Graphics
ATI Mobility Radeon X800
ATI Radeon IGP 340M
ATI Mobility Radeon X700
ATI Radeon IGP 320M
NVIDIA GeForce GT 435M
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NVIDIA GeForce GT 430
NVIDIA GeForce 8400M G
NVIDIA GeForce 830M
23
19
7
5
NVIDIA Quadro NVS 320M
NVIDIA GeForce MX450
NVIDIA GeForce GT 425M
NVIDIA RTX 6000 Ada Generation
NVIDIA GeForce 825M
NVIDIA GeForce GT 420M
NVIDIA GeForce GT 415M
NVIDIA GeForce 8800M GTX
NVIDIA GeForce GTX 960
97
88
56
37
18
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NVIDIA GeForce GT 625M
NVIDIA GeForce GT 745M
NVIDIA GeForce GT 740M
14
12
4
NVIDIA GeForce GT 730M
NVIDIA GeForce GTX 980 SLI (Laptop)
160
148
96
64
32
NVIDIA GeForce GT 735M
NVIDIA Quadro P5000
79
NVIDIA GeForce GT 720M
13
10
6
NVIDIA Quadro P3200
140
127
89
59
29
AMD Radeon HD 6720G2
AMD Radeon HD 6515G2
AMD Radeon HD 6510G2
PowerVR GE8300
NVIDIA Quadro RTX 4000 (Laptop)
Qualcomm Adreno 205
NVIDIA Quadro RTX 4000 Max-Q
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NVIDIA Titan X Pascal
NVIDIA Quadro RTX 3000 Max-Q
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PowerVR GXA6850
PowerVR GX6450
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PowerVR GM9446
PowerVR GE8322 / IMG8322
PowerVR SGX544
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AMD Radeon R5 M420
AMD Radeon HD 6520G
AMD Radeon HD 6470M
AMD Radeon HD 6750M
AMD Radeon HD 6490M
AMD Radeon 660M
AMD FirePro W4170M
AMD FirePro W2100
AMD Radeon HD 6370M
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AMD Radeon HD 6350M
AMD Radeon HD 6330M
AMD Radeon 620
AMD Radeon 610
AMD Radeon 610M
AMD FirePro W4100
AMD FirePro M5950
AMD FirePro M4000
AMD FirePro M6100
AMD FirePro M3900
AMD FirePro M4100
AMD Radeon 530
21n2
24
11
AMD FirePro M2000
AMD Radeon HD 6770M
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AMD Radeon HD 6790
AMD FirePro M6000
AMD Radeon Pro W6800
NVIDIA RTX A4500 Laptop GPU
AMD FirePro M5100
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low med. high ultra 4K
NVIDIA GeForce GTX 970M SLI
119
108
60.5n2
41.5n2
18
AMD Radeon HD 6645G2
AMD Radeon HD 6760G2
NVIDIA GeForce 8800M GTS
ATI Radeon HD 5850
NVIDIA GeForce GTX 980 (Laptop)
152n2
143.5n2
101n3
67n5
34n3
NVIDIA Quadro P3000 Max-Q
AMD Radeon Pro Vega 56
NVIDIA GeForce GTX 980
104
96
81
61n2
33
AMD Radeon HD 6870
AMD FirePro W7170M
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AMD Radeon HD 6430M
AMD Radeon HD 6380G
AMD Radeon R6 (Kaveri)
AMD Radeon R6 (Carrizo)
9
8
AMD Radeon HD 7310
NVIDIA GeForce GTX 965M SLI
69
40
27
NVIDIA GeForce GTX 965M
93n4
75n5
39n5
23n5
10
AMD Radeon HD 6620G + HD 7450M Dual Graphics
AMD Radeon R5 M335
17
14
7
3
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AMD Radeon PRO W6600M
AMD Radeon R5 M430
NVIDIA Quadro NVS 150M
AMD Radeon HD 8970M Crossfire
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low med. high ultra 4K
PowerVR SGX545
AMD Radeon HD 8970M
AMD Radeon HD 6640G2
AMD Radeon Pro 450
AMD Radeon HD 6620G
Intel Iris Pro Graphics P580
(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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Florian Glaser, 2015-07- 6 (Update: 2015-07- 6)