PowerVR SGX543MP2 vs PowerVR SGX535 vs PowerVR SGX544
PowerVR SGX543MP2
► remove from comparisonThe PowerVR SGX543MP2 (series 5XT) is an integrated graphics card for ARM based SoCs. It is e.g. used in the Apple A5 (iPhone 4s and iPad 2) and offers 8 unified shader cores that support OpenGL ES 2.0.
PowerVR SGX535
► remove from comparisonThe PowerVR SGX535 is an integrated graphics card that can be found in mostly ARM based SoCs for tablets and smartphones. It offers 2 pixel and 2 vertex shaders that are usually clocked at 200 MHz. The GPU supports OpenGL ES 2.0, DirectX 9.0c and OpenGL 2.1 and was announced in November of 2007. It was used e.g. in the Apple iPad 1 and by Intel as GMA 500.
PowerVR SGX544
► remove from comparison
The PowerVR SGX544 is a integrated graphics card for tablets and smartphones (often in ARM based SoCs). It usually clocks at 384 MHz and offers 4 dedicated pixel- and 2 vertex shader (MP1 version). The card supports DirectX 9_3 and OpenGL ES 2.0 and is used in Android based tablets and smartphones. There are also versions with more clusters. See e.g. the PowerVR SGX544MP2 with two clusters.
PowerVR SGX543MP2 | PowerVR SGX535 | PowerVR SGX544 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PowerVR SGX500 Series |
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Architecture | PowerVR SGX5 | PowerVR SGX5 | PowerVR SGX5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 8 - unified | 2 / 2 Pixel- / Vertexshader | 4 / 2 Pixel- / Vertexshader | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | no | no | no | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 10.1, Shader 4.1, OpenGL ES 2.0 | DirectX 9.0c, OpenGL 2.1, ES 2.0 | DirectX 9_3/10.1, Shader 4.1, OpenGL ES 2.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 40 nm | 45 nm | 45 nm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | OpenGL ES 2.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 16.03.2009 | 01.11.2007 | 01.01.2010 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 200 MHz | 384 MHz |
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Benchmarks
GFXBench T-Rex HD Offscreen C24Z16 + PowerVR SGX544
Average Benchmarks PowerVR SGX543MP2 → 0% n=0
Average Benchmarks PowerVR SGX544 → 0% n=0

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
For more games that might be playable and a list of all games and graphics cards visit our Gaming List