PowerVR SGX535 vs PowerVR SGX530
PowerVR SGX535
► remove from comparisonThe PowerVR SGX535 is an integrated graphics card that can be found in mostly ARM based SoCs for tablets and smartphones. It offers 2 pixel and 2 vertex shaders that are usually clocked at 200 MHz. The GPU supports OpenGL ES 2.0, DirectX 9.0c and OpenGL 2.1 and was announced in November of 2007. It was used e.g. in the Apple iPad 1 and by Intel as GMA 500.
PowerVR SGX530
► remove from comparisonThe PowerVR SGX530 is an integrated graphics card that can be found in mostly ARM based SoCs for tablets and smartphones. It offers 2 pixel and 1 vertex shaders that are usually clocked at 200 MHz. The GPU supports OpenGL ES 2.0 and was announced in July of 2005.
PowerVR SGX535 | PowerVR SGX530 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
PowerVR SGX500 Series |
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Architecture | PowerVR SGX5 | PowerVR SGX5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 2 / 2 Pixel- / Vertexshader | 2 / 1 Pixel- / Vertexshader | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 200 MHz | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | no | no | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 9.0c, OpenGL 2.1, ES 2.0 | OpenGL ES 2.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 45 nm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 01.11.2007 | 01.06.2005 |
Benchmarks
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
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