NVIDIA Quadro 2000M vs NVIDIA Quadro M5000M vs NVIDIA Quadro M520
NVIDIA Quadro 2000M
► remove from comparisonThe NVIDIA Quadro 2000M is a professional workstation graphics card based on the Fermi architecture (likely the GF104 or GF106). It offers the same amount of shaders like the GeForce GTX 460M, but only a 128 Bit memory bus for DDR3 memory. The slow DDR3 memory in particular could be a bottleneck to the GPU
The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD, DCC, medicine, or visualisation areas. OpenGL performance, for example, should be significantly better than GeForce graphics cards of similar specifications.
The shader/CUDA cores can be accessed using DirectX 11 or OpenGL 4.1 for graphics rendering and DirectCompute, OpenCL, AXE, and CUDA for general purpose calculations. Due to the new Fermi core, the 2000M should offer high performance in general purpose calculations.
Furthermore, the Nvidia Quadro 2000M is compatible with the new stereoscopic solution by Nvidia, NVIDIA 3D Vision Pro.
To automatically switch between the processor graphics card and the Quadro, the 2000M supports Nvidia Optimus. The implementation of the technology into specific notebook models is dependent on the laptop vendor.
The Quadro 2000M is specified at 55 Watt TDP and is therefore best suited for 15.6" or greater laptops.
NVIDIA Quadro M5000M
► remove from comparison
The Nvidia Quadro M5000M is a high-end, DirectX 12 (FL_12_1) and OpenGL 4.5-compatible graphics card for mobile workstations. It is a Maxwell-based GPU built on the GM204 chip with all 1536 shader cores activated and is manufactured in 28 nm at TSMC. Therefore, the GPU is similar to the consumer Nvidia GeForce GTX 980M. The Quadro M5000M is built for the Intel Skylake generation and is a successor to the Quadro K5100M (Kepler-based). The M5000M usually comes with 8 GB GDDR5 VRAM clocked at 1250 MHz (5000 MHz effective, 160 GB/s opposed to 115.2 GB/s of the K5100M).
The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better compared to GeForce graphics cards of similar specifications.
Performance
As the exact clock speed of the M5000M is still not known, we can only speculate on the performance of the card. However, it is the top model of the mobile Quadro line in 2015 and based on the same chip as the GeForce GTX 980M. Therefore, it should be clearly faster than the old Quadro K5100M.
Using CUDA (Compute Capability 5.2) or OpenCL 1.2, the cores of the Quadro M5000M can be used for general calculations.
Power Consumption
The power consumption of the Quadro M5000M is rated at the same TGP of 100 Watt as the K5100M (including the board and memory components). Therefore, the card is suited for large notebooks with 17-inch displays or greater.
NVIDIA Quadro M520
► remove from comparisonThe Nvidia Quadro M520 is a DirectX 12 (FL 11_0) and OpenGL 4.5-compatible graphics card for mobile workstations. It is a Maxwell-based GPU built on the GM108 chip with 384 shader cores and manufactured in 28 nm by TSMC. That means its similar to the Quadro M500M (DDR3) but uses faster GDDR5 memory. The GeForce 940MX with GDDR5 memory is the consumer variant of the Quadro M520.
The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better than with GeForce graphics cards of similar specifications.
Architecture
Compared to Kepler, Maxwell has been optimized in several details to increase power efficiency. Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90% of the performance of a Kepler SMX with 192 ALUs. GM108 features 3 SMMs and thus 384 shader cores, 24 TMUs and 8 ROPs (64-bit interface).
Another optimization is the massively enlarged L2 cache. The larger size can reduce some of the memory traffic to allow for a relatively narrow memory interface without significantly hurting performance.
GM108 supports DirectX 11.2 (feature level 11.0 only) as well as DirectX 12.
Performance
Currently the clock speeds are not known of the M520 variant. They should be similar to the consumer 940 MX with GDDR5. Therefore, the performance should be similar to the Quadro K620M.
Features
The feature set should include support for up to four active displays. High-resolution monitors of up to 3840x2160 pixels can be connected using DisplayPort 1.2 or HDMI 1.4a (HDMI 2.0 not supported). HD-Audio codecs, such as Dolby TrueHD and DTS-HD, can be transmitted via bitstream mode through the HDMI port. However, as most laptops will feature Optimus, the integrated GPU will likely have direct control over the display ports and may limit the feature set available by the Nvidia Kepler cards.
Using CUDA or OpenCL, the cores of the Quadro M520 can be used for general calculations.
GM108 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos. Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API).
Power Consumption
The power consumption of the Quadro M520 is rated at 25 Watt TGP (max power consumption including memory and board). That is slightly below the M500M that is rated at 30 Watt. Therefore, the GPU is best suited for laptops 13 - 14-inches in size and above. The M500M also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.
NVIDIA Quadro 2000M | NVIDIA Quadro M5000M | NVIDIA Quadro M520 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Quadro M Series |
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Codename | Fermi | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Architecture | Fermi | Maxwell | Maxwell | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 192 - unified | 1536 - unified | 384 - unified | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 550 MHz | 962 - 1051 (Boost) MHz | 756 - 1019 (Boost) MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shader Speed | 1100 MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Speed | 900 MHz | 5000 MHz | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Bus Width | 128 Bit | 256 Bit | 64 Bit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Type | DDR3 | GDDR5 | GDDR5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max. Amount of Memory | 2048 MB | 8 GB | 1024 MB | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | no | no | no | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 11, Shader 5.0 | DirectX 12_1, Shader 5.0, OpenGL 4.5 | DirectX 12 (FL 11_0), Shader 5.0, OpenGL 4.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Power Consumption | 55 Watt | 100 Watt | 25 Watt | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 40 nm | 28 nm | 28 nm | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | OpenGl 4.1, FP32 | Optimus, PhysX, 3D Vision Pro, nView, Optimus | Optimus, PhysX, 3D Vision Pro, nView, Optimus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notebook Size | medium sized | large | medium sized | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 22.02.2011 | 02.10.2015 | 13.01.2017 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Transistors | 5.2 Billion | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Link to Manufacturer Page | www.nvidia.com | www.nvidia.de |
Benchmarks
3DM Vant. Perf. total + NVIDIA Quadro 2000M
specvp11 snx-01 + NVIDIA Quadro 2000M
specvp12 sw-03 + NVIDIA Quadro M5000M
Cinebench R15 OpenGL 64 Bit + NVIDIA Quadro M5000M
GFXBench T-Rex HD Offscreen C24Z16 + NVIDIA Quadro M520
Average Benchmarks NVIDIA Quadro 2000M → 100% n=14
Average Benchmarks NVIDIA Quadro M5000M → 352% n=14
Average Benchmarks NVIDIA Quadro M520 → 160% n=14

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Prey
2017
For Honor
2017
Resident Evil 7
2017
Titanfall 2
2016
Farming Simulator 17
2016
Battlefield 1
2016
Civilization 6
2016
The Division
2016
Far Cry Primal
2016
Rainbow Six Siege
2015
Anno 2205
2015
World of Warships
2015
The Witcher 3
2015
Dirt Rally
2015
Battlefield Hardline
2015
F1 2014
2014
Ryse: Son of Rome
2014
GRID: Autosport
2014
Thief
2014
Total War: Rome II
2013
Company of Heroes 2
2013
Metro: Last Light
2013
BioShock Infinite
2013
Tomb Raider
2013
Hitman: Absolution
2012
Dirt 3
2011
Mafia 2
2010
StarCraft 2
2010
CoD Modern Warfare 2
2009Average Gaming NVIDIA Quadro 2000M → 100%
Average Gaming 30-70 fps → 100%
NVIDIA Quadro 2000M | NVIDIA Quadro M5000M | NVIDIA Quadro M520 | |||||||||||||||||||
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low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | ||||
Prey | 85.4 | 32.8 | 26.7 | 22 | |||||||||||||||||
Ghost Recon Wildlands | 38.1 | 14.3 | 12 | 3.6 | |||||||||||||||||
For Honor | 64.6 | 23 | 21.9 | 15.9 | |||||||||||||||||
Resident Evil 7 | 84 | 40 | 22.1 | 6.6 | |||||||||||||||||
Titanfall 2 | 72.2 | 52.5 | 21.3 | 17.3 | |||||||||||||||||
Farming Simulator 17 | 183.1 | 120.6 | 49.8 | 32.1 | 13.7 | ||||||||||||||||
Battlefield 1 | 56.4 | 43.9 | 33 | 28.2 | |||||||||||||||||
Civilization 6 | 50.8 | 30.4 | 15.2 | 11.7 | |||||||||||||||||
Deus Ex Mankind Divided | 27.2 | 21 | 11.6 | 5.3 | |||||||||||||||||
Ashes of the Singularity | 23.6 | 14.3 | 12 | ||||||||||||||||||
The Division | 52.2 | 31.8 | 14.8 | 11.2 | |||||||||||||||||
Far Cry Primal | 46 | 20 | 18 | 12 | |||||||||||||||||
Rise of the Tomb Raider | 30 | 21.5 | 13.3 | 11.7 | |||||||||||||||||
Rainbow Six Siege | 94.5 | 60.1 | 31.8 | 22.8 | 8.1 | ||||||||||||||||
Star Wars Battlefront | 78.2 | 48.9 | 22.3 | 19.1 | |||||||||||||||||
Anno 2205 | 193 | 179 | 82 | 34 | 60.1 | 36.2 | 17.7 | 7.4 | |||||||||||||
World of Warships | 135.6 | 108.1 | 54 | 36.7 | 11 | ||||||||||||||||
Dirt Rally | 386 | 160 | 126 | 73 | 145.6 | 75.1 | 40.5 | 18.7 | 14.7 | ||||||||||||
Battlefield Hardline | 81.1 | 74.2 | 30.4 | 19.6 | |||||||||||||||||
Dragon Age: Inquisition | 68.2 | 51.7 | 18.3 | 12.2 | |||||||||||||||||
Middle-earth: Shadow of Mordor | 192 | 150 | 88 | 66 | 54.6 | 32.9 | 22.8 | 16.2 | |||||||||||||
BioShock Infinite | 289 | 228 | 212 | 92 | 138.2 | 76.9 | 64.1 | 24.2 | |||||||||||||
Tomb Raider | 472 | 336 | 234 | 91 | 188.1 | 97.9 | 59.5 | 28.8 | |||||||||||||
NVIDIA Quadro 2000M | NVIDIA Quadro M5000M | NVIDIA Quadro M520 | |||||||||||||||||||
low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | < 30 fps < 60 fps < 120 fps ≥ 120 fps | | | | | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 5 | 5 | 2 3 | 1 4 | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 2 7 9 5 | 6 10 6 1 | 15 7 1 | 20 2 | | 4 |
For more games that might be playable and a list of all games and graphics cards visit our Gaming List