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ARM Mali-G76 MP10 vs ARM Mali-G57 MP1 vs ARM Mali-G57 MP3

ARM Mali-G76 MP10

► remove from comparison ARM Mali-G76 MP10

Die ARM Mali-G76 MP10 ist eine integrierte High-End-Grafikeinheit für ARM-SoCs, die erstmals Ende 2018 im Smartphone- und Tablet-Chip Kirin 980 verbaut wurde (z.B. Mate 20 Pro). Die G76MP10 integriert 10 Cluster und soll laut ARM etwa doppelt so schnell sein pro Cluster als eine Mali-G72. Daher sollte die G76MP10 etwas schneller als die G72MP18 (18 Kerne) im Exynos 9810 (z.b. Galaxy S9) sein.

Die G76 basiert auf die 2. Generation der Bifrost Architektur welche Verbesserung bei der Machine Learning Effizienz und einen größeren Tile Buffer für 16x Anti-Aliasing mitbringt (wie die G72).

Derzeit zählt die GPU zu den schnellsten Grafikeinheiten für Android-Smartphones. Damit sollten alle aktuelle Spiele aus 2018 flüssig spielbar sein.

An Grafik-APIs unterstützt die G72 OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 und Renderscript.

ARM Mali-G57 MP1

► remove from comparison ARM Mali-G57 MP1

Die ARM Mali-G57 MP1 / MC1 ist eine integrierte Einstiegs-Grafikeinheit für ARM-SoCs, die erstmals  im Smartphone-Chip UniSoc T616 verbaut wurde.

Die Mali-G57 basiert auf der Valhall-Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream-Smartphones beworben.

Wie der Name schon vermuten lässt, arbeitet in der Grafikeinheit ein Dual-Pixel-Kerne mit 128KB oder 256KB L2-Cache.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G57 MP3

► remove from comparison ARM Mali-G57 MP3

Die ARM Mali-G57 MP3 / MC3 ist eine integrierte Mittelklasse-Grafikeinheit für ARM-SoCs, die erstmals Mitte 2020 im Smartphone- und Tablet-Chip MediaTek Dimensity 800U verbaut wurde.

Die Mali-G57 basiert auf die Valhall Architektur und wird von ARM als kostengünstige und kleine Grafikkarte für Mainstream Smartphones beworben.

Die Performance im Dimensity 800U ist durch die hohe Taktung vergleichbar mit einer Adreno 620. Auch anspruchsvollere Spiele sind damit auf Android spielbar.

An Grafik-APIs unterstützt die G57 OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 und Renderscript.

ARM Mali-G76 MP10ARM Mali-G57 MP1ARM Mali-G57 MP3
Mali-G Serie
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitekturBifrostBifrostBifrost
Pipelines10 - unified1 - unified3 - unified
Kerntakt720 MHz
Shared Memoryneinneinnein
APIOpenGL ES 3.2
Herstellungsprozess7 nm7 nm7 nm
Erscheinungsdatum31.08.2018 03.07.2020 03.07.2020
Herstellerseitedeveloper.arm.comdeveloper.arm.comdeveloper.arm.com
CodenameValhallValhall
CPU in Mali-G76 MP10GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9808 x ? MHz? MHz720 MHz
CPU in Mali-G57 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T7280 (T620)8 x 1800 MHz850 MHz? MHz
UNISOC T6198 x 1800 MHz850 MHz? MHz
Unisoc T7255 (T616)8 x 1800 MHz750 MHz? MHz
min. - max.? - 850 MHz? MHz
CPU in Mali-G57 MP3GPU Base SpeedGPU Boost / Turbo
MediaTek Kompanio 8388 x 2000 MHz? MHz? MHz
MediaTek Dimensity 800U8 x 2000 MHz? MHz? MHz
MediaTek Dimensity 7208 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 42128     avg: 53280.3     median: 47811.5 (5%)     max: 67956 Points
min:      avg: 21429     median: 29682 (3%)     max: 34605 Points
min: 331     avg: 393.6     median: 366 (0%)     max: 461 Points
min: 2.5     avg: 2.9     median: 2.6 (1%)     max: 3.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 13     avg: 13.7     median: 14 (3%)     max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 30     avg: 33.2     median: 33 (2%)     max: 37 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP10
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3
Maximum value not found for - , could not paint bar!
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 9.58     avg: 10.5     median: 10.5 (0%)     max: 11.4 fps
min: 28.5     avg: 36.1     median: 34.4 (1%)     max: 44.63 fps
1861 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Maximum value not found for - , could not paint bar!
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.642     avg: 4     median: 3.4 (1%)     max: 6.79 Watt
min: 2.42     avg: 4.1     median: 4.1 (2%)     max: 5.64 Watt
- Bereich der Benchmarkergebnisse für diese Grafikkarte
red legend - Durchschnittliche Benchmarkergebnisse für diese Grafikkarte
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Spiele-Benchmarks

Die folgenden Benchmarks basieren auf unseren Spieletests mit Testnotebooks. Die Performance dieser Grafikkarte bei den gelisteten Spielen ist abhängig von der verwendeten CPU, Speicherausstattung, Treiber und auch Betriebssystem. Dadurch müssen die untenstehenden Werte nicht repräsentativ sein. Detaillierte Informationen über das verwendete System sehen Sie nach einem Klick auf den fps-Wert.

Diablo Immortal

Diablo Immortal

2022
low Medium
Mali-G57 MP3:
30  fps
ultra Ultra
Mali-G57 MP3:
30  fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
high
Mali-G57 MP3:
60  fps
ultra
Mali-G57 MP3:
30 60 ~ 45 fps
Armajet

Armajet

2020
high
Mali-G57 MP1:
58  fps
Mali-G57 MP3:
30 60 60 ~ 50 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G76 MP10:
60  fps
50%
Mali-G57 MP1:
30  fps
67%
Mali-G57 MP3:
39 40 40 40 ~ 40 fps
med.
100%
Mali-G76 MP10:
25  fps
160%
Mali-G57 MP3:
40  fps
high
100%
Mali-G76 MP10:
30 30 30 40 40 ~ 34 fps
88%
Mali-G57 MP1:
29 30 ~ 30 fps
88%
Mali-G57 MP3:
30 30 30 30 30 30 ~ 30 fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G76 MP10:
60  fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G76 MP10:
60 60 60 60 ~ 60 fps
ultra
100%
Mali-G76 MP10:
60 60 60 60 61 ~ 60 fps
Battle Bay

Battle Bay

2018
high
100%
Mali-G76 MP10:
60  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G57 MP3:
61  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G76 MP10:
30 30 30 ~ 30 fps
100%
Mali-G57 MP3:
30 30 ~ 30 fps
high
100%
Mali-G76 MP10:
30 30 30 31 31 ~ 30 fps
87%
Mali-G57 MP1:
26  fps
100%
Mali-G57 MP3:
30 30 30 ~ 30 fps
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G76 MP10:
60  fps
Subway Surfers

Subway Surfers

2012
high
Mali-G57 MP1:
61  fps

Average Gaming ARM Mali-G76 MP10 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G57 MP1 → 75%

Average Gaming ARM Mali-G57 MP3 → 103%

Average Gaming 30-70 fps → 113%

ARM Mali-G76 MP10ARM Mali-G57 MP1ARM Mali-G57 MP3
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
Diablo Immortal3030
League of Legends: Wild Rift6045
Armajet5850
PUBG Mobile6025343030404030
Dead Trigger 261
Asphalt 9: Legends3030263030
ARM Mali-G76 MP10ARM Mali-G57 MP1ARM Mali-G57 MP3
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
1
1



2










< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1




1
2










< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

3


1


3
2

2







Eine Liste mit weiteren Spielen und allen Grafikkarten finden Sie auf unserer Seite: Welches Spiel ist mit welcher Grafikkarte spielbar?

v1.33
Errors [Close]

#0 Warning cache corrupt or update under way as 5990> for benchmark 201, setting:1054 +0s ... 0.052s

#1 Warning cache corrupt or update under way as 1710> for benchmark 201, setting:1054 +0s ... 0.053s

#2 Warning cache corrupt or update under way as 4467> for benchmark 201, setting:1054 +0s ... 0.053s

#3 Warning cache corrupt or update under way as 6350> for benchmark 201, setting:1055 +0s ... 0.054s

#4 Warning cache corrupt or update under way as 1518> for benchmark 201, setting:1055 +0s ... 0.054s

#5 Warning cache corrupt or update under way as 5012> for benchmark 201, setting:1055 +0s ... 0.054s

#6 Warning cache corrupt or update under way as 5102> for benchmark 201, setting:1057 +0s ... 0.055s

#7 Warning cache corrupt or update under way as 1109> for benchmark 201, setting:1057 +0s ... 0.056s

#8 Warning cache corrupt or update under way as 3291> for benchmark 201, setting:1057 +0s ... 0.056s

#9 Warning cache corrupt or update under way as 5157> for benchmark 201, setting:1058 +0s ... 0.056s

#10 Warning cache corrupt or update under way as 942> for benchmark 201, setting:1058 +0s ... 0.057s

#11 Warning cache corrupt or update under way as 3304> for benchmark 201, setting:1058 +0s ... 0.057s

#12 Warning cache corrupt or update under way as 5638> for benchmark 201, setting:897 +0s ... 0.057s

#13 Warning cache corrupt or update under way as 1656> for benchmark 201, setting:897 +0s ... 0.058s

#14 Warning cache corrupt or update under way as 4372> for benchmark 201, setting:897 +0s ... 0.058s

#15 Warning cache corrupt or update under way as 6111> for benchmark 201, setting:915 +0s ... 0.059s

#16 Warning cache corrupt or update under way as 1471> for benchmark 201, setting:915 +0s ... 0.059s

#17 Warning cache corrupt or update under way as 4889> for benchmark 201, setting:915 +0s ... 0.059s

#18 Warning cache corrupt or update under way as 4835> for benchmark 201, setting:898 +0s ... 0.06s

#19 Warning cache corrupt or update under way as 1103> for benchmark 201, setting:898 +0s ... 0.06s

#20 Warning cache corrupt or update under way as 3365> for benchmark 201, setting:898 +0s ... 0.06s

#21 Warning cache corrupt or update under way as 4937> for benchmark 201, setting:917 +0s ... 0.061s

#22 Warning cache corrupt or update under way as 935> for benchmark 201, setting:917 +0s ... 0.061s

#23 Warning cache corrupt or update under way as 3317> for benchmark 201, setting:917 +0s ... 0.062s

#24 Warning cache corrupt or update under way as 39165> for benchmark 833, setting:2453 +0s ... 0.077s

#25 Warning cache corrupt or update under way as 101071> for benchmark 833, setting:2453 +0s ... 0.077s

#26 Warning cache corrupt or update under way as 13911> for benchmark 200, setting:597 +0s ... 0.081s

#27 Warning cache corrupt or update under way as 17613> for benchmark 200, setting:597 +0s ... 0.081s

#28 Warning cache corrupt or update under way as 29783> for benchmark 200, setting:597 +0s ... 0.082s

#29 Warning cache corrupt or update under way as 5597> for benchmark 200, setting:598 +0s ... 0.082s

#30 Warning cache corrupt or update under way as 15764> for benchmark 200, setting:598 +0s ... 0.083s

#31 Warning cache corrupt or update under way as 22461> for benchmark 200, setting:598 +0s ... 0.083s

log 19. 05:19:52

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 9038 +0s ... 0s

#2 checking url part for id 11103 +0s ... 0s

#3 checking url part for id 10571 +0s ... 0s

#4 not redirecting to Ajax server +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Thu, 19 Jun 2025 05:19:42 +0200 +0s ... 0s

#6 composed specs +0.003s ... 0.003s

#7 did output specs +0s ... 0.003s

#8 start showIntegratedCPUs +0s ... 0.003s

#9 getting avg benchmarks for device 9038 +0.009s ... 0.012s

#10 got single benchmarks 9038 +0.001s ... 0.013s

#11 getting avg benchmarks for device 11103 +0s ... 0.013s

#12 got single benchmarks 11103 +0.034s ... 0.047s

#13 getting avg benchmarks for device 10571 +0s ... 0.047s

#14 got single benchmarks 10571 +0.001s ... 0.049s

#15 got avg benchmarks for devices +0s ... 0.049s

#16 No cached benchmark found, getting uncached values +0.002s ... 0.05s

#17 No cached benchmark found, getting uncached values +0.001s ... 0.052s

#18 No cached benchmark found, getting uncached values +0s ... 0.052s

#19 No cached benchmark found, getting uncached values +0.001s ... 0.053s

#20 No cached benchmark found, getting uncached values +0s ... 0.053s

#21 No cached benchmark found, getting uncached values +0s ... 0.054s

#22 No cached benchmark found, getting uncached values +0s ... 0.054s

#23 No cached benchmark found, getting uncached values +0s ... 0.054s

#24 No cached benchmark found, getting uncached values +0s ... 0.055s

#25 No cached benchmark found, getting uncached values +0.001s ... 0.056s

#26 No cached benchmark found, getting uncached values +0s ... 0.056s

#27 No cached benchmark found, getting uncached values +0s ... 0.056s

#28 No cached benchmark found, getting uncached values +0s ... 0.057s

#29 No cached benchmark found, getting uncached values +0s ... 0.057s

#30 No cached benchmark found, getting uncached values +0s ... 0.057s

#31 No cached benchmark found, getting uncached values +0s ... 0.058s

#32 No cached benchmark found, getting uncached values +0s ... 0.058s

#33 No cached benchmark found, getting uncached values +0s ... 0.059s

#34 No cached benchmark found, getting uncached values +0s ... 0.059s

#35 No cached benchmark found, getting uncached values +0s ... 0.059s

#36 No cached benchmark found, getting uncached values +0s ... 0.06s

#37 No cached benchmark found, getting uncached values +0s ... 0.06s

#38 No cached benchmark found, getting uncached values +0s ... 0.06s

#39 No cached benchmark found, getting uncached values +0s ... 0.061s

#40 No cached benchmark found, getting uncached values +0s ... 0.061s

#41 No cached benchmark found, getting uncached values +0s ... 0.062s

#42 No cached benchmark found, getting uncached values +0.001s ... 0.063s

#43 No cached benchmark found, getting uncached values +0.001s ... 0.064s

#44 No cached benchmark found, getting uncached values +0.001s ... 0.065s

#45 No cached benchmark found, getting uncached values +0.001s ... 0.067s

#46 No cached benchmark found, getting uncached values +0.001s ... 0.067s

#47 No cached benchmark found, getting uncached values +0s ... 0.068s

#48 No cached benchmark found, getting uncached values +0.001s ... 0.068s

#49 No cached benchmark found, getting uncached values +0.001s ... 0.069s

#50 No cached benchmark found, getting uncached values +0.001s ... 0.069s

#51 No cached benchmark found, getting uncached values +0.001s ... 0.07s

#52 No cached benchmark found, getting uncached values +0.001s ... 0.07s

#53 No cached benchmark found, getting uncached values +0.001s ... 0.071s

#54 No cached benchmark found, getting uncached values +0.001s ... 0.071s

#55 No cached benchmark found, getting uncached values +0.001s ... 0.072s

#56 No cached benchmark found, getting uncached values +0.001s ... 0.072s

#57 No cached benchmark found, getting uncached values +0s ... 0.073s

#58 No cached benchmark found, getting uncached values +0s ... 0.073s

#59 No cached benchmark found, getting uncached values +0s ... 0.074s

#60 No cached benchmark found, getting uncached values +0s ... 0.074s

#61 No cached benchmark found, getting uncached values +0s ... 0.075s

#62 No cached benchmark found, getting uncached values +0s ... 0.075s

#63 No cached benchmark found, getting uncached values +0s ... 0.076s

#64 No cached benchmark found, getting uncached values +0s ... 0.076s

#65 No cached benchmark found, getting uncached values +0s ... 0.077s

#66 No cached benchmark found, getting uncached values +0s ... 0.077s

#67 No cached benchmark found, getting uncached values +0s ... 0.077s

#68 No cached benchmark found, getting uncached values +0s ... 0.078s

#69 No cached benchmark found, getting uncached values +0.001s ... 0.078s

#70 No cached benchmark found, getting uncached values +0.001s ... 0.079s

#71 No cached benchmark found, getting uncached values +0.001s ... 0.079s

#72 No cached benchmark found, getting uncached values +0.001s ... 0.08s

#73 No cached benchmark found, getting uncached values +0.001s ... 0.081s

#74 No cached benchmark found, getting uncached values +0s ... 0.081s

#75 No cached benchmark found, getting uncached values +0s ... 0.081s

#76 No cached benchmark found, getting uncached values +0s ... 0.082s

#77 No cached benchmark found, getting uncached values +0.001s ... 0.082s

#78 No cached benchmark found, getting uncached values +0s ... 0.083s

#79 No cached benchmark found, getting uncached values +0s ... 0.083s

#80 No cached benchmark found, getting uncached values +0.001s ... 0.084s

#81 No cached benchmark found, getting uncached values +0.001s ... 0.084s

#82 min, max, avg, median took s +0s ... 0.085s

#83 before gaming benchmark output +0s ... 0.085s

#84 Got 61 rows for game benchmarks. +0.011s ... 0.096s

#85 composed SQL query for gamebenchmarks +0s ... 0.096s

#86 got data and put it in $dataArray +0s ... 0.096s

#87 benchmarks composed for output. +0.004s ... 0.1s

#88 calculated avg scores. +0s ... 0.1s

#89 return log +0s ... 0.1s

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> Notebook Test, Laptop Test und News > Benchmarks / Technik > Benchmarks / Technik > Grafikkarten Vergleich - Head 2 Head
Autor: Klaus Hinum,  8.09.2017 (Update:  1.07.2023)