ARM Mali-G52 MP1 vs ARM Mali-G78 MP14 vs ARM Mali-G76 MP4
ARM Mali-G52 MP1
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The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G78 MP14
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The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G76 MP4
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The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
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Benchmarks
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1
Average Benchmarks ARM Mali-G52 MP1 → 100% n=19
Average Benchmarks ARM Mali-G78 MP14 → 993% n=19
Average Benchmarks ARM Mali-G76 MP4 → 308% n=19

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Average Gaming ARM Mali-G52 MP1 → 100%
Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G78 MP14 → 183%
Average Gaming 30-70 fps → 150%
Average Gaming ARM Mali-G76 MP4 → 127%
Average Gaming 30-70 fps → 133%
ARM Mali-G52 MP1 | ARM Mali-G78 MP14 | ARM Mali-G76 MP4 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | ||||
League of Legends: Wild Rift | 60 | 60 | 60 | ||||||||||||||||||
Genshin Impact | 60 | 60 | 59 | 17 | |||||||||||||||||
Armajet | 38 | 107 | 61 | ||||||||||||||||||
PUBG Mobile | 31 | 31 | 26 | 60 | 40 | 33 | 40 | 38 | 31 | 30 | |||||||||||
ARM Mali-G52 MP1 | ARM Mali-G78 MP14 | ARM Mali-G76 MP4 | |||||||||||||||||||
low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 1 | 1 | 1 1 | | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 3 | 1 1 | 1 2 | 1 1 | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 1 1 | 1 | 1 1 | 1 | | |
For more games that might be playable and a list of all games and graphics cards visit our Gaming List