Intel Graphics Media Accelerator (GMA) 600 vs Intel Graphics Media Accelerator (GMA) X3100
Intel Graphics Media Accelerator (GMA) 600
► remove from comparisonThe Intel Graphics Media Accelerator 600 (also called GMA 600) is a graphics cards for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is integrated in the Atom Z600 series CPUs and compared to the GMA 500 it features a twice as high clock speed of max. 400 MHz. The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.
The graphics core is based on a licensed PowerVR SGX core and is clocked with max 400 MHz. The GMA 600 should be theoretically compatible with DirectX 10.1 and features 4 unified shaders. Because of the missing Windows BIOS support, the Lincroft SOC is currently not able to run Windows (only CE) and therefore supports OpenGL ES 2.0, Open VG 1.0, DirectX 9.L. Another restriction is the max. resolution support of 1366x768 with LVDS and 1024x600 with MIPI.
The performance wont be sufficient for playing demanding 3D games.
Intel Graphics Media Accelerator (GMA) X3100
► remove from comparisonIntel Graphics Media Accelerator (GMA) X3100 is an integrated (onboard) graphic chip on a Mobile Intel 965GM (with 500 MHz core speed) and 960GM (400 MHz) chipset (for Merom = Core 2 architecture). It is the successor of GMA 950. Most interesting is the integration of a fully programmable pipeline. Due to the integration of DirectX9 and DirectX 10 features (with drivers later than 15.9.0.1472), HDR and Hardware Transform & Lighning (T&L) - predecessor only had Software T&L - should be ready for Windows Vista Premium (support Aero Glass fully). Respective the data, the peformance should be clearly better than GMA 950.
The 13.5 Watt current consumption is relatively low, because it includes all chipset functions (therefore, this value is not compareable to dedicated graphics cards).
Intel Graphics Media Accelerator (GMA) 600 | Intel Graphics Media Accelerator (GMA) X3100 | |||||||||||||||||||||||||||||||||||||||||||||||||
GMA Series |
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Codename | GMA 600 | Crestline | ||||||||||||||||||||||||||||||||||||||||||||||||
Architecture | PowerVR SGX5 | Gen. 4 | ||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 4 - unified | 8 - unified | ||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 400 MHz | 500 MHz | ||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | yes | no | ||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 9.0c, Shader 3.0 | DirectX 10, Shader 3.0 | ||||||||||||||||||||||||||||||||||||||||||||||||
technology | 45 nm | 90 nm | ||||||||||||||||||||||||||||||||||||||||||||||||
Features | OpenGL, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations. | Transform and Lighting Hardware Support, 32 Bit Floating Point Precision, 16xAF, Occlusion Query, Hardware Clipping, DX10, DirectX9, OpenGl 2.0, Hardware MPEG2 und WMV9 acceleration, 300 MHz RAMDAC, 2 25-112 MHz LVDS Transmitter, 2 DVO Encoder, TV Encoder | ||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 01.05.2010 | 09.05.2007 | ||||||||||||||||||||||||||||||||||||||||||||||||
Power Consumption | 13.5 Watt | |||||||||||||||||||||||||||||||||||||||||||||||||
Link to Manufacturer Page | www.intel.com |
Benchmarks
Average Benchmarks Intel Graphics Media Accelerator (GMA) 600 → 100% n=5
Average Benchmarks Intel Graphics Media Accelerator (GMA) X3100 → 361% n=5

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Average Gaming Intel Graphics Media Accelerator (GMA) 600 → 100%
Average Gaming Intel Graphics Media Accelerator (GMA) X3100 → -1651%
Average Gaming 30-70 fps → -4860%
Intel Graphics Media Accelerator (GMA) 600 | Intel Graphics Media Accelerator (GMA) X3100 | |||||||||||||
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low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | |||
Fifa 12 | -1 | |||||||||||||
Resident Evil 5 | -1 | |||||||||||||
Trackmania Nations Forever | -1 | 48.6 | 2 | |||||||||||
World of Warcraft | 2 | 19 | ||||||||||||
Counter-Strike Source | -1 | 30 | 4 | |||||||||||
Quake 3 Arena - Timedemo | 24 | 73 | ||||||||||||
Intel Graphics Media Accelerator (GMA) 600 | Intel Graphics Media Accelerator (GMA) X3100 | |||||||||||||
low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 1 | | 1 | | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 1 2 | | 2 1 | | | |
For more games that might be playable and a list of all games and graphics cards visit our Gaming List