NVIDIA GeForce GT 640M LE vs NVIDIA GeForce GT 620M
NVIDIA GeForce GT 640M LE
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The NVIDIA GeForce GT 640M LE is a mid-range, DirectX 11.1 compatible graphics card that was announced in the first quarter of 2012 for thin-and-light-laptops. It is a Kepler-based GPU built on the GK107 architecture and is manufactured in 28nm at TSMC. The graphics card uses a 128-Bit wide memory interface with DDR3-VRAM. A slower core clock of only 500 MHz differs the LE-model from a normal GT 640M. Watch out: Following rumors, there will also be a Fermi-based version (96 shaders, 762 MHz, DDR3/GDDR5, similar to 550M/555M) with a probably higher power consumption than the Kepler variant.
Architecture
The Kepler architecture is the successor to the Fermi architecture that first appeared in laptops with the GeForce 500M series. The GK107 Kepler core offers two shader blocks, called SMX, each with 192 shaders for a total of 384 shader cores that are clocked at the same speed as the processor core. Although more shader cores are available in the Kepler architecture as compared to the Fermi design, the Kepler shaders are still expected to be up to twice as power efficient. However, due to the missing hot clock of the shader domain, two shaders of a Kepler chip are as fast as one shader of a Fermi chip (the latter is clocked twice as fast). PCIe 3.0 is now supported by the mobile Kepler series and an optional Turbo mode can automatically overclock the Nvidia card by a theoretical 15 percent if the laptop cooling system allows it. The implementation of this boost mode is done in the BIOS, but it is ultimately dependent upon the manufacturer of the laptop.
Performance
Due to a clock speed of just 500 MHz, the gaming performance of the GeForce GT 640M LE is about 20 percent below the 640M. This is the same level as the GT 635M or the GT 555M. The performance is exceptionally good in shader-heavy DirectX 11 games and benchmarks. However, the 128-Bit memory interface can be a bottleneck if DDR3 graphics memory is used. Demanding games of 2011 like Battlefield 3 are playable in 1366x768 and medium settings.
Features
The improved feature set now includes support for up to 4 active displays. Furthermore, high resolution monitors of up to 3840x2160 pixels can now be connected using DisplayPort 1.2 or HDMI 1.4a if available. HD-Audio codecs, such as Dolby TrueHD and DTS-HD, can be transmitted via bitstream mode through the HDMI port. However, as most laptops will feature Optimus, the integrated GPU will likely have direct control over the display ports and may limit the feature set available by the Nvidia Kepler cards.
The 5th generation PureVideo HD video processor (VP5) is also integrated in the GK107 core and offers hardware decoding of HD videos. Common codecs such as MPEG-1/2, MPEG-4 ASP, H.264 and VC1/WMV9 are fully supported up to 4K resolutions while VC1 and MPEG-4 are supported up to 1080p. Two streams can be decoded in parallel for features such as Picture-in-Picture. Another novelty is the inclusion of a dedicated video encoding engine similar to Intel QuickSync that can be accessed by the NVENC API.
The power consumption of the GeForce GT 640M LE is similar to the older GeForce GT 520M. As a result, the Nvidia GPU is suited for thin-and-light laptops.
NVIDIA GeForce GT 620M
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The NVIDIA GeForce GT 620M is an entry-level, DirectX 11 compatible graphics card that was announced in the first quarter of 2012 for laptops. Its core can be based on either the 40nm GF108 chip (similar to the GeForce GT 525M) or the new power-optimized 28nm GF117 chip with 64-bit or 128-bit DDR3 memory. Both architectures still stem directly from the Fermi generation.
It should be noted that the 28nm version of the GT 620M does not offer dedicated graphics ports and can therefore only be used in conjunction with Optimus.
Architecture
The GF117 is based on the optimized GF108 Fermi chip (GeForce GT 540M) and offers 96 shaders, 16 TMUs and 4 ROPs. Each shader core is clocked twice as fast as the rest of the graphics chip, a technique known as hot clocking. More detailed information on Fermi can be found on the GT 435M GPU page.
Performance
The 128-bit version of the GeForce GT 620M (with turbo) performs similarly to the older GeForce GT 540M due to their similar clock rates and core architecture. Therefore, modern and demanding games are playable in low to medium settings at 1366x768 pixel resolution. The rumored 64-bit version will likely suffer from the reduced bandwidth and offer slower performance in comparison.
Features
The shader cores (also called CUDA cores) can be used for general calculations with APIs such as CUDA, DirectCompute 2.1 and OpenCL. PhysX is theoretically possible, but the GT 620M is too slow to handle both PhysX and 3D rendering for modern games. 3D Vision is not supported according to Nvidia.
Nvidia claims that the power consumption of the Geforce GT 620M should be below that of the GeForce GT 525M due to the improved efficiency of the GF117 architecture.
NVIDIA GeForce GT 640M LE | NVIDIA GeForce GT 620M | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
GeForce GT 600M Series |
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Codename | N13P-LP | N13P-GLP / N13M-GS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Architecture | Fermi / Kepler | Fermi | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 384 - unified | 96 - unified | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 500 MHz | 625 - 715 (Boost) MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Speed | 1800 - 4000 MHz | 1800 MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Bus Width | 128 Bit | 64 / 128 Bit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Type | DDR3, GDDR5 | DDR3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max. Amount of Memory | 2048 MB | 1024 MB | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | no | no | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 11, Shader 5.0 | DirectX 11, Shader 5.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 28 nm | 40 nm | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | Optimus, PhysX, Verde Drivers, CUDA, 3D Vision, 3DTV Play | PhysX, Verde Drivers, CUDA, Play, Optimus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notebook Size | medium sized | medium sized | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 22.03.2012 | 22.03.2012 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shader Speed | 1250 MHz |
Benchmarks
3DM Vant. Perf. total + NVIDIA GeForce GT 640M LE
specvp11 snx-01 + NVIDIA GeForce GT 620M
Average Benchmarks NVIDIA GeForce GT 640M LE → 100% n=12
Average Benchmarks NVIDIA GeForce GT 620M → 80% n=12

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Hitman: Absolution
2012
Dishonored
2012
World of Tanks v8
2012
Fifa 13
2012
F1 2012
2012
Guild Wars 2
2012
Max Payne 3
2012
Dirt Showdown
2012
Diablo III
2012
Risen 2: Dark Waters
2012
Mass Effect 3
2012
Alan Wake
2012
Anno 2070
2011
Battlefield 3
2011
Fifa 12
2011
F1 2011
2011
Dirt 3
2011
StarCraft 2
2010
Metro 2033
2010Average Gaming NVIDIA GeForce GT 640M LE → 100%
Average Gaming 30-70 fps → 100%
Average Gaming NVIDIA GeForce GT 620M → 80%
Average Gaming 30-70 fps → 79%
NVIDIA GeForce GT 640M LE | NVIDIA GeForce GT 620M | |||||||||||||
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low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | |||
Hitman: Absolution | 35 | 25.8 | 14.9 | |||||||||||
Medal of Honor: Warfighter | 39 | 25 | 18 | |||||||||||
Dishonored | 52 | 40 | 35 | |||||||||||
World of Tanks v8 | 36 | 18 | 16 | |||||||||||
Fifa 13 | 165 | 128 | 102 | 63 | ||||||||||
F1 2012 | 59 | 31 | 29 | |||||||||||
Dirt Showdown | 73.8 | 55.1 | 36.1 | 13.4 | 49 | 33 | 25 | |||||||
Diablo III | 98.6 | 65.3 | 57.7 | 42.5 | 82 | 52 | 41 | 21.12 | ||||||
Mass Effect 3 | 60 | 39.1 | 26.4 | 49 | 33 | 21.8 | ||||||||
Alan Wake | 42 | 25.2 | 11.2 | 31.7 | 16.5 | |||||||||
Anno 2070 | 73 | 35 | 22 | 13.4 | 76 | 34 | 21 | 9.87 | ||||||
The Elder Scrolls V: Skyrim | 44 | 34 | 26 | 15 | 37 | 29 | 21 | |||||||
Battlefield 3 | 40 | 26 | 21 | 8.9 | 29 | 20 | 15 | |||||||
Fifa 12 | 308.1 | 171 | 126.2 | 82.7 | 267 | 133 | 98 | 65.8 | ||||||
Deus Ex Human Revolution | 67 | 48 | 19 | 95.3 | 40.3 | |||||||||
StarCraft 2 | 190 | 56 | 40 | 24 | 136 | 46 | 26 | |||||||
Risen | 33 | 20.4 | ||||||||||||
NVIDIA GeForce GT 640M LE | NVIDIA GeForce GT 620M | |||||||||||||
low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 3 5 2 | 2 4 1 1 | 3 5 1 | 8 1 1 | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | 1 9 3 3 | 6 7 2 | 10 4 2 | 3 2 | | |
For more games that might be playable and a list of all games and graphics cards visit our Gaming List